Configuración
When Quests is first run, configuration files will be created in the /plugins/Quests directory. If this is your first time using Quests, just make sure the settings in config.yml are to your liking. Don't worry about any of the other files or folders for the time being.
Pro-tip: Opening a .yml file that contains non-English characters on an English computer may not display those characters correctly. In the case of Windows, this is because Windows in English uses the ANSI character set, while the preferred format is UTF-8. Unfortunately, Windows makes this difficult to change, so we recommend an editing program that supports UTF-8. Notepad++ is a free and popular choice.
config.yml
This file contains all settings relating to how Quests should perform once loaded. As such, changes made to this file must be configured and saved before the server is started.
accept-timeout
number
How long (in seconds) a player should be able to accept/deny a quest before the prompt cancels automatically.
allow-command-questing
true/false
Whether players are allowed to accept and manage quests via command (e.g. /quests take SomeQuest).
allow-command-quests-with-npcs
true/false
Whether players can accept/manage NPC quests via command (e.g. /quests take SomeQuest).
allow-pranks
true/false
Whether to permit clicking Portals with the Quests Journal.
clickable-prompts
true/false
Click most prompt selections in chat.
condition-interval
number
How long (in seconds) between condition notifications (min. 3, max. 180).
confirm-accept
true/false
Whether players must confirm taking of a quest.
confirm-abandon
true/false
Whether players must confirm quitting of a quest.
console-logging
number
0 = disabled, 1 = track editing, 2 = and start/quit quests, 3 = and rewards, 4 = and debug information.
disable-command-feedback
true/false
Whether to disable Minecraft's sendCommandFeedback gamerule at startup.
generate-files-on-join
true/false
Either generate a player data file when that player first joins the server or only when they first use Quests.
give-journal-item
true/false
Quest Journal exists as item in player inventory.
ignore-locked-quests
true/false
Ignore locked quests when checking if a player has all necessary Requirements.
kill-delay
number
How long (in seconds) a player should have to wait after they kill a player for a quest before they can kill that player again.
language
string
Which file from the /lang/ folder will be used for administrative text. For example, a value of "FR-fr" will result in "/lang/FR-fr/strings.yml" being loaded.
language-override-client
true/false
Whether language
setting should override client language when sending text.
max-quests
number
Maximum number of quests a given player can have at any time.
npc-effects.enabled
true/false
Whether to enable particle effects. Note that the client must have particles enabled.
npc-effects.new-quest
string
The particle effect to be played for a new quest (ex. note, enchant, crit, spell, portal).
npc-effects.redo-quest
string
The particle effect to be played for a repeatable quest (ex. note, enchant, crit, spell, portal).
prevent-exploit
true/false
Attempt to prevent inventory exploits on applicable quests.
show-requirements
true/false
Allow players to see requirements in /quest [quest]
show-titles
true/false
Display titles to players when accepting/completing quests.
strict-player-movement
number
Seconds between advanced player movement tracking.
storage-data.address
string
The IP address for optional storage.
storage-data.database
string
The table name for optional storage.
storage-data.username
string
The login username for optional storage.
storage-data.password
string
The login password for optional storage.
storage-data.pool-settings.max-pool-size
number
Advanced HikariCP setting.
storage-data.pool-settings.min-idle
number
Advanced HikariCP setting.
storage-data.pool-settings.max-lifetime
number
Advanced HikariCP setting.
storage-data.pool-settings.connection-timeout
number
Advanced HikariCP setting.
storage-method.player-data
string
yaml = file storage, mysql = remote storage, custom = developer storage
top-limit
number
Maximum number of quests that can be displayed by /quests top [number]
translate-names
true/false
Translate item/mob name to client's game language.
translate-subcommands
true/false
Translate subcommands to server's plugin language.
trial-save
true/false
Allow saving while in Trial Mode.
update-check
true/false
Whether to permit checking for plugin updates.
actions.yml
Manually editing this file is not advised. No support will be given to those whom choose not to use the in-game editor.
This file holds actions which execute certain tasks and effects. Except for the included examples, actions are created prior to use in a quest. This is best accomplished with the /quests actions command.
conditions.yml
Manually editing this file is not advised. No support will be given to those whom choose not to use the in-game editor.
This file holds conditions which are checked during gameplay. Except for the included examples, conditions are created prior to use in a quest. This is best accomplished with the /quests conditions command.
quests.yml
Manually editing this file is not advised. No support will be given to those whom choose not to use the in-game editor.
This file contains all saved quests. A few example quests are included which you may delete at any time. This is best accomplished with the /quests editor command.
Last updated