Options
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Once you've familiarized yourself with the Quest Editor, you may be wondering about the 'Edit Options' selection. These are controls which apply per-quest, and are different than the settings in config.yml which apply to all quests.
1
Allow commands during quest
Whether players may use commands after taking quest
2
Allow quitting during quest
Whether players may quit quest after accepting it
3
Ignore blocks broken with Silk Touch
Whether break-block objectives count Silk Touch
4
Ignore blocks replaced once broken
Whether placing blocks decrements break-block objectives
1
Set provider via Unite
Set integration with party plugin via
2
Use Parties plugin
Toggle built-in integration with
3
Level of progress sharing
How quest progress is distributed, see below
For level of progress sharing, the different values perform as follows:
Everything (default): constantly share progress. If one player breaks a block, all players break a block.
Objectives: if one player completes an objective, all members advance to the next objective.
Stages: if one player completes a stage, all members advance to the next stage.
Quests: similar to older versions' functionality. All members finish when one completes a quest.
1
Give quest globally at login
Whether to force players to participate upon login
2
Allow stacking with global quests
Whether players may participate while engaged in other global quests
3
Inform players on quest start
Whether players are to be notified of participation at login
4
Override 'max-quests' setting
4
Share with the same quest only
Whether players must have same quest to share progress
5
Maximum radial distance
Distance between players for shared progress to count
6
Include offline players
Whether to count shared progress for offline friends
Whether this quest may ignore the 'max-quests' configuration setting for players